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//! HTTP Server //! //! A `Server` is created to listen on a port, parse HTTP requests, and hand //! them off to a `Service`. //! //! There are two levels of APIs provide for constructing HTTP servers: //! //! - The higher-level [`Server`](Server) type. //! - The lower-level [`conn`](conn) module. //! //! # Server //! //! The [`Server`](Server) is main way to start listening for HTTP requests. //! It wraps a listener with a [`MakeService`](crate::service), and then should //! be executed to start serving requests. //! //! [`Server`](Server) accepts connections in both HTTP1 and HTTP2 by default. //! //! ## Example //! //! ```no_run //! use std::convert::Infallible; //! use std::net::SocketAddr; //! use hyper::{Body, Request, Response, Server}; //! use hyper::service::{make_service_fn, service_fn}; //! //! async fn handle(_req: Request<Body>) -> Result<Response<Body>, Infallible> { //! Ok(Response::new(Body::from("Hello World"))) //! } //! //! # #[cfg(feature = "runtime")] //! #[tokio::main] //! async fn main() { //! // Construct our SocketAddr to listen on... //! let addr = SocketAddr::from(([127, 0, 0, 1], 3000)); //! //! // And a MakeService to handle each connection... //! let make_service = make_service_fn(|_conn| async { //! Ok::<_, Infallible>(service_fn(handle)) //! }); //! //! // Then bind and serve... //! let server = Server::bind(&addr).serve(make_service); //! //! // And run forever... //! if let Err(e) = server.await { //! eprintln!("server error: {}", e); //! } //! } //! # #[cfg(not(feature = "runtime"))] //! # fn main() {} //! ``` pub mod accept; pub mod conn; mod shutdown; #[cfg(feature = "tcp")] mod tcp; use std::error::Error as StdError; use std::fmt; #[cfg(feature = "tcp")] use std::net::{SocketAddr, TcpListener as StdTcpListener}; #[cfg(feature = "tcp")] use std::time::Duration; use pin_project::pin_project; use tokio::io::{AsyncRead, AsyncWrite}; use self::accept::Accept; use crate::body::{Body, HttpBody}; use crate::common::exec::{Exec, H2Exec, NewSvcExec}; use crate::common::{task, Future, Pin, Poll, Unpin}; use crate::service::{HttpService, MakeServiceRef}; // Renamed `Http` as `Http_` for now so that people upgrading don't see an // error that `hyper::server::Http` is private... use self::conn::{Http as Http_, NoopWatcher, SpawnAll}; use self::shutdown::{Graceful, GracefulWatcher}; #[cfg(feature = "tcp")] use self::tcp::AddrIncoming; /// A listening HTTP server that accepts connections in both HTTP1 and HTTP2 by default. /// /// `Server` is a `Future` mapping a bound listener with a set of service /// handlers. It is built using the [`Builder`](Builder), and the future /// completes when the server has been shutdown. It should be run by an /// `Executor`. #[pin_project] pub struct Server<I, S, E = Exec> { #[pin] spawn_all: SpawnAll<I, S, E>, } /// A builder for a [`Server`](Server). #[derive(Debug)] pub struct Builder<I, E = Exec> { incoming: I, protocol: Http_<E>, } // ===== impl Server ===== impl<I> Server<I, ()> { /// Starts a [`Builder`](Builder) with the provided incoming stream. pub fn builder(incoming: I) -> Builder<I> { Builder { incoming, protocol: Http_::new(), } } } #[cfg(feature = "tcp")] impl Server<AddrIncoming, ()> { /// Binds to the provided address, and returns a [`Builder`](Builder). /// /// # Panics /// /// This method will panic if binding to the address fails. For a method /// to bind to an address and return a `Result`, see `Server::try_bind`. pub fn bind(addr: &SocketAddr) -> Builder<AddrIncoming> { let incoming = AddrIncoming::new(addr).unwrap_or_else(|e| { panic!("error binding to {}: {}", addr, e); }); Server::builder(incoming) } /// Tries to bind to the provided address, and returns a [`Builder`](Builder). pub fn try_bind(addr: &SocketAddr) -> crate::Result<Builder<AddrIncoming>> { AddrIncoming::new(addr).map(Server::builder) } /// Create a new instance from a `std::net::TcpListener` instance. pub fn from_tcp(listener: StdTcpListener) -> Result<Builder<AddrIncoming>, crate::Error> { AddrIncoming::from_std(listener).map(Server::builder) } } #[cfg(feature = "tcp")] impl<S, E> Server<AddrIncoming, S, E> { /// Returns the local address that this server is bound to. pub fn local_addr(&self) -> SocketAddr { self.spawn_all.local_addr() } } impl<I, IO, IE, S, E, B> Server<I, S, E> where I: Accept<Conn = IO, Error = IE>, IE: Into<Box<dyn StdError + Send + Sync>>, IO: AsyncRead + AsyncWrite + Unpin + Send + 'static, S: MakeServiceRef<IO, Body, ResBody = B>, S::Error: Into<Box<dyn StdError + Send + Sync>>, B: HttpBody + Send + Sync + 'static, B::Error: Into<Box<dyn StdError + Send + Sync>>, E: H2Exec<<S::Service as HttpService<Body>>::Future, B>, E: NewSvcExec<IO, S::Future, S::Service, E, GracefulWatcher>, { /// Prepares a server to handle graceful shutdown when the provided future /// completes. /// /// # Example /// /// ``` /// # fn main() {} /// # #[cfg(feature = "tcp")] /// # async fn run() { /// # use hyper::{Body, Response, Server, Error}; /// # use hyper::service::{make_service_fn, service_fn}; /// # let make_service = make_service_fn(|_| async { /// # Ok::<_, Error>(service_fn(|_req| async { /// # Ok::<_, Error>(Response::new(Body::from("Hello World"))) /// # })) /// # }); /// // Make a server from the previous examples... /// let server = Server::bind(&([127, 0, 0, 1], 3000).into()) /// .serve(make_service); /// /// // Prepare some signal for when the server should start shutting down... /// let (tx, rx) = tokio::sync::oneshot::channel::<()>(); /// let graceful = server /// .with_graceful_shutdown(async { /// rx.await.ok(); /// }); /// /// // Await the `server` receiving the signal... /// if let Err(e) = graceful.await { /// eprintln!("server error: {}", e); /// } /// /// // And later, trigger the signal by calling `tx.send(())`. /// let _ = tx.send(()); /// # } /// ``` pub fn with_graceful_shutdown<F>(self, signal: F) -> Graceful<I, S, F, E> where F: Future<Output = ()>, { Graceful::new(self.spawn_all, signal) } } impl<I, IO, IE, S, B, E> Future for Server<I, S, E> where I: Accept<Conn = IO, Error = IE>, IE: Into<Box<dyn StdError + Send + Sync>>, IO: AsyncRead + AsyncWrite + Unpin + Send + 'static, S: MakeServiceRef<IO, Body, ResBody = B>, S::Error: Into<Box<dyn StdError + Send + Sync>>, B: HttpBody + 'static, B::Error: Into<Box<dyn StdError + Send + Sync>>, E: H2Exec<<S::Service as HttpService<Body>>::Future, B>, E: NewSvcExec<IO, S::Future, S::Service, E, NoopWatcher>, { type Output = crate::Result<()>; fn poll(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> { self.project().spawn_all.poll_watch(cx, &NoopWatcher) } } impl<I: fmt::Debug, S: fmt::Debug> fmt::Debug for Server<I, S> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Server") .field("listener", &self.spawn_all.incoming_ref()) .finish() } } // ===== impl Builder ===== impl<I, E> Builder<I, E> { /// Start a new builder, wrapping an incoming stream and low-level options. /// /// For a more convenient constructor, see [`Server::bind`](Server::bind). pub fn new(incoming: I, protocol: Http_<E>) -> Self { Builder { incoming, protocol } } /// Sets whether to use keep-alive for HTTP/1 connections. /// /// Default is `true`. pub fn http1_keepalive(mut self, val: bool) -> Self { self.protocol.http1_keep_alive(val); self } /// Set whether HTTP/1 connections should support half-closures. /// /// Clients can chose to shutdown their write-side while waiting /// for the server to respond. Setting this to `true` will /// prevent closing the connection immediately if `read` /// detects an EOF in the middle of a request. /// /// Default is `false`. pub fn http1_half_close(mut self, val: bool) -> Self { self.protocol.http1_half_close(val); self } /// Set the maximum buffer size. /// /// Default is ~ 400kb. pub fn http1_max_buf_size(mut self, val: usize) -> Self { self.protocol.max_buf_size(val); self } // Sets whether to bunch up HTTP/1 writes until the read buffer is empty. // // This isn't really desirable in most cases, only really being useful in // silly pipeline benchmarks. #[doc(hidden)] pub fn http1_pipeline_flush(mut self, val: bool) -> Self { self.protocol.pipeline_flush(val); self } /// Set whether HTTP/1 connections should try to use vectored writes, /// or always flatten into a single buffer. /// /// # Note /// /// Setting this to `false` may mean more copies of body data, /// but may also improve performance when an IO transport doesn't /// support vectored writes well, such as most TLS implementations. /// /// Setting this to true will force hyper to use queued strategy /// which may eliminate unnecessary cloning on some TLS backends /// /// Default is `auto`. In this mode hyper will try to guess which /// mode to use pub fn http1_writev(mut self, val: bool) -> Self { self.protocol.http1_writev(val); self } /// Sets whether HTTP/1 is required. /// /// Default is `false`. pub fn http1_only(mut self, val: bool) -> Self { self.protocol.http1_only(val); self } /// Sets whether HTTP/2 is required. /// /// Default is `false`. pub fn http2_only(mut self, val: bool) -> Self { self.protocol.http2_only(val); self } /// Sets the [`SETTINGS_INITIAL_WINDOW_SIZE`][spec] option for HTTP2 /// stream-level flow control. /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. /// /// [spec]: https://http2.github.io/http2-spec/#SETTINGS_INITIAL_WINDOW_SIZE pub fn http2_initial_stream_window_size(mut self, sz: impl Into<Option<u32>>) -> Self { self.protocol.http2_initial_stream_window_size(sz.into()); self } /// Sets the max connection-level flow control for HTTP2 /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. pub fn http2_initial_connection_window_size(mut self, sz: impl Into<Option<u32>>) -> Self { self.protocol .http2_initial_connection_window_size(sz.into()); self } /// Sets whether to use an adaptive flow control. /// /// Enabling this will override the limits set in /// `http2_initial_stream_window_size` and /// `http2_initial_connection_window_size`. pub fn http2_adaptive_window(mut self, enabled: bool) -> Self { self.protocol.http2_adaptive_window(enabled); self } /// Sets the maximum frame size to use for HTTP2. /// /// Passing `None` will do nothing. /// /// If not set, hyper will use a default. pub fn http2_max_frame_size(mut self, sz: impl Into<Option<u32>>) -> Self { self.protocol.http2_max_frame_size(sz); self } /// Sets the [`SETTINGS_MAX_CONCURRENT_STREAMS`][spec] option for HTTP2 /// connections. /// /// Default is no limit (`std::u32::MAX`). Passing `None` will do nothing. /// /// [spec]: https://http2.github.io/http2-spec/#SETTINGS_MAX_CONCURRENT_STREAMS pub fn http2_max_concurrent_streams(mut self, max: impl Into<Option<u32>>) -> Self { self.protocol.http2_max_concurrent_streams(max.into()); self } /// Sets an interval for HTTP2 Ping frames should be sent to keep a /// connection alive. /// /// Pass `None` to disable HTTP2 keep-alive. /// /// Default is currently disabled. /// /// # Cargo Feature /// /// Requires the `runtime` cargo feature to be enabled. #[cfg(feature = "runtime")] pub fn http2_keep_alive_interval(mut self, interval: impl Into<Option<Duration>>) -> Self { self.protocol.http2_keep_alive_interval(interval); self } /// Sets a timeout for receiving an acknowledgement of the keep-alive ping. /// /// If the ping is not acknowledged within the timeout, the connection will /// be closed. Does nothing if `http2_keep_alive_interval` is disabled. /// /// Default is 20 seconds. /// /// # Cargo Feature /// /// Requires the `runtime` cargo feature to be enabled. #[cfg(feature = "runtime")] pub fn http2_keep_alive_timeout(mut self, timeout: Duration) -> Self { self.protocol.http2_keep_alive_timeout(timeout); self } /// Sets the `Executor` to deal with connection tasks. /// /// Default is `tokio::spawn`. pub fn executor<E2>(self, executor: E2) -> Builder<I, E2> { Builder { incoming: self.incoming, protocol: self.protocol.with_executor(executor), } } /// Consume this `Builder`, creating a [`Server`](Server). /// /// # Example /// /// ``` /// # #[cfg(feature = "tcp")] /// # async fn run() { /// use hyper::{Body, Error, Response, Server}; /// use hyper::service::{make_service_fn, service_fn}; /// /// // Construct our SocketAddr to listen on... /// let addr = ([127, 0, 0, 1], 3000).into(); /// /// // And a MakeService to handle each connection... /// let make_svc = make_service_fn(|_| async { /// Ok::<_, Error>(service_fn(|_req| async { /// Ok::<_, Error>(Response::new(Body::from("Hello World"))) /// })) /// }); /// /// // Then bind and serve... /// let server = Server::bind(&addr) /// .serve(make_svc); /// /// // Run forever-ish... /// if let Err(err) = server.await { /// eprintln!("server error: {}", err); /// } /// # } /// ``` pub fn serve<S, B>(self, new_service: S) -> Server<I, S, E> where I: Accept, I::Error: Into<Box<dyn StdError + Send + Sync>>, I::Conn: AsyncRead + AsyncWrite + Unpin + Send + 'static, S: MakeServiceRef<I::Conn, Body, ResBody = B>, S::Error: Into<Box<dyn StdError + Send + Sync>>, B: HttpBody + 'static, B::Error: Into<Box<dyn StdError + Send + Sync>>, E: NewSvcExec<I::Conn, S::Future, S::Service, E, NoopWatcher>, E: H2Exec<<S::Service as HttpService<Body>>::Future, B>, { let serve = self.protocol.serve(self.incoming, new_service); let spawn_all = serve.spawn_all(); Server { spawn_all } } } #[cfg(feature = "tcp")] impl<E> Builder<AddrIncoming, E> { /// Set whether TCP keepalive messages are enabled on accepted connections. /// /// If `None` is specified, keepalive is disabled, otherwise the duration /// specified will be the time to remain idle before sending TCP keepalive /// probes. pub fn tcp_keepalive(mut self, keepalive: Option<Duration>) -> Self { self.incoming.set_keepalive(keepalive); self } /// Set the value of `TCP_NODELAY` option for accepted connections. pub fn tcp_nodelay(mut self, enabled: bool) -> Self { self.incoming.set_nodelay(enabled); self } /// Set whether to sleep on accept errors. /// /// A possible scenario is that the process has hit the max open files /// allowed, and so trying to accept a new connection will fail with /// EMFILE. In some cases, it's preferable to just wait for some time, if /// the application will likely close some files (or connections), and try /// to accept the connection again. If this option is true, the error will /// be logged at the error level, since it is still a big deal, and then /// the listener will sleep for 1 second. /// /// In other cases, hitting the max open files should be treat similarly /// to being out-of-memory, and simply error (and shutdown). Setting this /// option to false will allow that. /// /// For more details see [`AddrIncoming::set_sleep_on_errors`] pub fn tcp_sleep_on_accept_errors(mut self, val: bool) -> Self { self.incoming.set_sleep_on_errors(val); self } }